CameraOrientation
megane-viewer / CameraOrientation
Interface: CameraOrientation
Defined in: renderer/cameraOrientation.ts:63
A camera pose relative to its target, independent of distance and zoom. Both vectors are unit length and mutually perpendicular.
Properties
eye
eye:
Vec3
Defined in: renderer/cameraOrientation.ts:65
Direction from the target to the camera.
up
up:
Vec3
Defined in: renderer/cameraOrientation.ts:67
Screen-up direction.